EVM Puzzles Challenge 5

Challenge:

Our fifth challenge is located in /puzzles/puzzle_5.json. Challenge 5 contains the following:

{
  "code": "34800261010014600C57FDFD5B00FDFD",
  "askForValue": true,
  "askForData": false
}
Hint 1:
The corresponding EVM opcodes are:

CALLVALUE	
DUP1	
MUL	
PUSH2	0100
EQ	
PUSH1	0C
JUMPI	
REVERT	
REVERT	
JUMPDEST	
STOP	
REVERT	
REVERT

Hint 2:
CALLVALUE takes the value of the current call in wei
and places it on top of the stack.

DUP1 duplicates the value at the top of the stack
and places the duplicate on top of the original.

MUL multiplies the values on the top of the stack
and places the result on top of the stack

PUSH2 places the next two bytes onto the stack.

EQ checks if the top two items on the stack are equal
and places a 1 on the top of the stack if they are 
and a 0 if they are not.

PUSH1 places the next byte onto the stack

JUMPI conditionally jumps to the location on the top
of the stack if the second value on the stack is anything
but 0.

How can we JUMPI over the 2 REVERT 
opcodes and land on the JUMPDEST?
Hint 3:
Not all of the opcodes are 1 byte this time
Hint 4:

CALLVALUE     //Offset 0
DUP1          //Offset 1	
MUL           //Offset 2
PUSH2	0100    //Offset 3
EQ            //Offset 6
PUSH1	0C      //Offset 7
JUMPI         //Offset 9	
REVERT        //Offset a	
REVERT        //Offset b
JUMPDEST      //Offset c	
STOP          //Offset d
REVERT        //Offset e	
REVERT        //Offset f

Solution:
This puzzle is basically checking if the passed in value is
the square root of 0x100 (256 in decimal)

To solve this level, we just need to pass in a value of 16 
wei. This way CALLVALUE places 0x10 on the top of the stack.
DUP will then place another 0x10 on top of it in the stack. 
MUL will perform 0x10 * 0x10 and push 0x100 onto the top of the stack.
PUSH2 will place 0x100 on top of the stack and EQ will check that the
top two values of the stack are the same and place 1 on top of the stack.
PUSH1 will place 0x0C on the stack which is the offset location of
our JUMPDEST. 

Finally, JUMPI performs a valid jump over the REVERT calls to JUMPDEST.